Cultivation is a game about a community of gardeners

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sohel

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Cultivation is a game about a community of gardeners growing food for themselves in a shared space.

Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources---there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties.

All of the graphics, sounds, melodies, and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps---instead, each object has a uniquely "grown" appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors. You can read more about what I was trying to do
 

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